PSCT — Colons and Semicolons
Problem-Solving Card Text uses punctuation to mark chain blocks and resolution structure.
Colon ( : )
A colon separates the activation condition from the effect. Anything before the colon is checked when the card or effect is activated. Anything after the colon happens during resolution.
Example — Bottomless Trap Hole: "When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s), and if you do, banish it."
- Activation requirement: opponent just Summoned a 1500+ ATK monster.
- Resolution effect: destroy and banish.
Semicolon ( ; )
A semicolon separates a cost or targeting requirement from the rest of the resolution. Everything before the semicolon is paid/declared/applied on activation. Everything after happens on resolution.
Example — Raigeki Break: "Discard 1 card, then target 1 card on the field; destroy that target."
- Activation: discard 1 card, target 1 card on the field. Both happen on activation.
- Resolution: destroy the targeted card.
"Before the semicolon" is not limited to discards, banishes, and Tributes. Any action written before the semicolon happens on activation, including a state change to the card itself — most notably flipping a face-down monster face-up.
Example — Enneacraft - Asta.PIXEA (Quick Effect): "…You can change this face-down card to face-up Defense Position; negate that effect, then you can banish 1 random card from your opponent's hand."
- Activation: the monster is changed to face-up Defense Position. The flip is immediate, the moment the effect is put on the chain — it does not wait for resolution.
- Resolution: negate the targeting effect, then the optional banish.
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Consequence: by the time this card's own Chain Link resolves it is already face-up, so a "flips on resolution" reading is wrong. This also fixes earlier-chain targetability questions — a card that was still face-down when an earlier Chain Link was activated could not have been that link's "face-up" target.
"Then" vs "And if you do"
- then — the second action only happens if the first action resolved as written. If the first part fails, the second is skipped, but the chain block still resolved.
- The first action happens before the second one.
- and if you do — the second action only happens if the first action succeeded fully. If anything was substituted, negated, or partially failed, skip the rest.
- Despite the wording, the two actions happen simultaneously.
- also — both happen independently and simultaneously; failure of one does not stop the other.
Quick rule of thumb
If a judge call is about what was paid vs. what resolved, look for the semicolon. If it's about when you can activate, look for the colon.
Sources
- Konami, "Problem-Solving Card Text, Part 3: Conditions, Activations, and Effects" — official explanation of the colon (condition : effect) and semicolon (activation ; resolution) structure.
- Konami, "Understanding Card Text, Part 7: Conjunction Functions" — official explanation of "then" vs. "and if you do" vs. "also."